Here are 30 assorted NPCs, beasts and monsters that you can slot right into your game or use as blueprints for designing your own. To quickly generate an encounter, roll 1D30 and consult the table below. You can also roll 1D10 to get a common beast, 1D12+10 to generate a human or 1D8 and count […]Read more "D30 NPCs"
The land rises here, forming a barren high plateau. The torrential rains of earlier epochs have washed away most of the soil, so the vegetation consists mainly of thistles, low bushes and yellow grass that grow in the occasional fertile spot, clinging to gravel and stones for shelter against the merciless evening breeze that seeks […]Read more "Wilderness Zone: the Aralli Plateau"
Step out of the darkness and seek justice: face the light of Shamash! He who presides over light and darkness, truth and wickedness! You can hear the drums, the horns and the bells calling you to the final judgment. Meet the sunrise with high heads! At the festival of the summer solstice, warriors and beasts […]Read more "Blood for Heaven"
A desert of stone pillars, black boulders, gravel and rocks. Beast-men and savage tribes rule the land, and the lack of water and food makes travel dangerous and hard. Rugged terrain: Travel speed is two hexagons per day. Barren: Each attempt at foraging takes a full day. Chance encounters: 2d6 2 A gale, screaming like […]Read more "Wilderness Zone: The Rocky Desert"
Enter the Slave Pits, where the wretched are sent to perish. You have been cast away from the light of life-giving Shamash; your trespasses have forced the divine eye of the heavens to dismiss you into the shadows. Slave pits of Sippar is a free adventure, available as a 28-page portable document file. The adventure […]Read more "Slave pits of Sippar: an introductory adventure"
A vast stretch of sun-burnt grass, bending and rising under the hissing desert wind like the swell of a sea. Only seldom is the monotonous line of the horizon broken by desiccated bushes or low trees outlining wide wadis, or by sudden stones placed here by the giants of old. Without such landmarks, travel would […]Read more "Wilderness Zone: The Tall Grass Steppe"
Forgotten your booklet on game night? Want to explore all available options by creating a character between sessions? Or just curious what Blood & Bronze looks like? Download the 18 page character compendium! The compendium includes rules for character creation, details on the six adventurous classes, a full-spread illustration by Rich Longmore and the character […]Read more "Character Compendium"
You can download character sheets to print and modify from here. If you prefer the full character compendium, with instructions on how to create a player character, it is also available.Read more "Character Sheets"
Playing Blood & Bronze you will use the map, beautifully drawn by Sam Perkins-Harbin @ Forge22, to track the adventurers overland movement. As you uncover more of the world’s mysteries the referee will add notes and landmarks on the map, making it a chronicle of your adventures. The map is naturally included in the rule […]Read more "Game Map"